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Matthew Ramirez demystifies the use of AR in university study Google Glass, the smart watch and augmented reality: all have been predicted to create great waves in the education sector, but a lot of this impact is still to materialise – a real shame for By 2015, the AR technology will be widely used in the education field for advanced learning and for teaching technologies. The augmented reality and virtual reality technology will be used to contribute to the projects with smart innovations in future due By 2015, the AR technology will be widely used in the education field for advanced learning and for teaching technologies. The augmented reality and virtual reality technology will be used to contribute to the projects with smart innovations in future due Augmented reality will be most successful in the enterprise market, for applications in logistics, engineering, and automotive. Applications such as education, travel, and design are served well by both AR and VR, and success depends more on specific needs Augmented reality will be most successful in the enterprise market, for applications in logistics, engineering, and automotive. Applications such as education, travel, and design are served well by both AR and VR, and success depends more on specific needs Even Microsoft has some skin in the game, albeit with a so-called augmented-reality headset, the HoloLens Beyond games, virtual worlds are finding their place in film, sports, education and even health care. "It's naive to think this will be games .
eating healthy can now be an exciting experience—as well as an educational one. Powerful Plants manufacturers seed packets that kids can use to plant their own vegetables in the backyard. On the cover of each packet is an augmented reality seed character. Augmented reality will be most successful in the enterprise market, for applications in logistics, engineering, and automotive. Applications such as education, travel, and design are served well by both AR and VR, and success depends more on specific needs Augmented reality will be most successful in the enterprise market, for applications in logistics, engineering, and automotive. Applications such as education, travel, and design are served well by both AR and VR, and success depends more on specific needs A new frontier in educational technology is captivating teachers and Yet, with the support of students, a constructivist approach to blended learning is becoming a reality. Augmented reality is an emerging resource that composites multimedia in front .
Another Picture of augmented reality in education:

The Portable Graham Greene , edited by Philip Stratford. New York

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Thursday, September 25, 2014


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